Season 22 · Map index

MU Online Maps – Full Map List for Towns, Dungeons and Events

Every zone on the realm by map ID: towns, hunting fields, event maps and boss arenas.

127 maps 81 layout files From the server files

Search MU Online Maps

Complete MU Online Map List

56 of 127 maps · sorted by map ID

Map ID Map Role / type Attribute file
9Devil SquareEvent / dungeon09_DevilSquare.att 2 maps share this layout
11Blood Castle 1Event / dungeon11_BloodCastle.att 8 maps share this layout
12Blood Castle 2Event / dungeon11_BloodCastle.att 8 maps share this layout
13Blood Castle 3Event / dungeon11_BloodCastle.att 8 maps share this layout
14Blood Castle 4Event / dungeon11_BloodCastle.att 8 maps share this layout
15Blood Castle 5Event / dungeon11_BloodCastle.att 8 maps share this layout
16Blood Castle 6Event / dungeon11_BloodCastle.att 8 maps share this layout
17Blood Castle 7Event / dungeon11_BloodCastle.att 8 maps share this layout
18Chaos Castle 1Event / dungeon18_ChaosCastle.att 8 maps share this layout
19Chaos Castle 2Event / dungeon18_ChaosCastle.att 8 maps share this layout
20Chaos Castle 3Event / dungeon18_ChaosCastle.att 8 maps share this layout
21Chaos Castle 4Event / dungeon18_ChaosCastle.att 8 maps share this layout
22Chaos Castle 5Event / dungeon18_ChaosCastle.att 8 maps share this layout
23Chaos Castle 6Event / dungeon18_ChaosCastle.att 8 maps share this layout
24Kalima 1Event / dungeon24_Kalima.att 7 maps share this layout
25Kalima 2Event / dungeon24_Kalima.att 7 maps share this layout
26Kalima 3Event / dungeon24_Kalima.att 7 maps share this layout
27Kalima 4Event / dungeon24_Kalima.att 7 maps share this layout
28Kalima 5Event / dungeon24_Kalima.att 7 maps share this layout
29Kalima 6Event / dungeon24_Kalima.att 7 maps share this layout
32Devil SquareEvent / dungeon09_DevilSquare.att 2 maps share this layout
36Kalima 7 (Lost)Event / dungeon24_Kalima.att 7 maps share this layout
45Illusion Temple 1Event / dungeon47_IllusionTemple.att 6 maps share this layout
46Illusion Temple 2Event / dungeon47_IllusionTemple.att 6 maps share this layout
47Illusion Temple 3Event / dungeon47_IllusionTemple.att 6 maps share this layout
48Illusion Temple 4Event / dungeon47_IllusionTemple.att 6 maps share this layout
49Illusion Temple 5Event / dungeon47_IllusionTemple.att 6 maps share this layout
50Illusion Temple 6Event / dungeon47_IllusionTemple.att 6 maps share this layout
52Blood Castle 8Event / dungeon11_BloodCastle.att 8 maps share this layout
53Chaos Castle 7Event / dungeon18_ChaosCastle.att 8 maps share this layout
65Doppelganger SnowEvent / dungeon65_Doppelganger1.att
66Doppelganger VolcanEvent / dungeon66_Doppelganger2.att
67Doppelganger SeaEvent / dungeon67_Doppelganger3.att
68Doppelganger CrystalsEvent / dungeon68_Doppelganger4.att
69Imperial Fortress 1Event / dungeon69_ImperialGuardian1.att
70Imperial Fortress 2Event / dungeon70_ImperialGuardian2.att
71Imperial Fortress 3Event / dungeon71_ImperialGuardian3.att
72Imperial Fortress 4Event / dungeon72_ImperialGuardian4.att
82DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
83DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
84DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
85DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
86DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
87DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
88DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
89DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
90DoppelgangerEvent / dungeon82_Doppelganger_Renewal.att 9 maps share this layout
97Chaos Castle ChampionshipEvent / dungeon18_ChaosCastle.att 8 maps share this layout
98Illusion Temple League 1Event / dungeon98_IllussionTempleLeague.att 2 maps share this layout
99Illusion Temple League 2Event / dungeon98_IllussionTempleLeague.att 2 maps share this layout
102Tormented SquareEvent / dungeon102_TormentedSquare.att 5 maps share this layout
103Tormented Square BattleEvent / dungeon102_TormentedSquare.att 5 maps share this layout
104Tormented Square BattleEvent / dungeon102_TormentedSquare.att 5 maps share this layout
105Tormented Square BattleEvent / dungeon102_TormentedSquare.att 5 maps share this layout
106Tormented Square BattleEvent / dungeon102_TormentedSquare.att 5 maps share this layout
115Maze MapEvent / dungeon115_Labyrinth.att

About the map list

Every zone in MU Online has a job. Towns keep you safe, hunting fields feed you XP, dungeons hide the nasty stuff, and arenas host events like Blood Castle, Devil Square and Chaos Castle. Under the hood, each one is just a map ID plus an attribute (ATT) layout file — the file that tells the server where you can walk and where the safe zone ends.

This table is built from SilverMU's own server files, so it shows exactly which MU Online maps exist here on the Season 22 realm. And because it mirrors the live config, as new update zones like Raklion of Oblivion and the Elite Zones roll out on the server, they show up in this list automatically. Each entry tells you the zone's role and the layout file it runs on, so you can pull up just the MU Online hunting maps and pick your next grinding spot before you jump in-game.

  • Scan the complete map table — every ID from Lorencia (0) up to the newest endgame zones.
  • Spot tiered event maps that run several stages of Blood Castle or Devil Square on one shared layout.
  • Match a zone's role to your character, then check the events page and our guides for what to do there.

MU Online Map Data Explained

Map ID
The game engine tracks every zone by a number, not a name. 0 – Lorencia, 1 – Dungeon, 2 – Devias, 3 – Noria — those are the classic low IDs. Whenever a warp, event or server script sends your character somewhere, it targets one of these numbers.
Map name
Each zone is listed under the same name SilverMU uses on its rankings, character pages and warp page, so 11_BloodCastle.att shows up as Blood Castle 1 to Blood Castle 8, one row per map ID. Map IDs that point at the empty Null.att layout, or that nothing on the server leads to (no gate, monster spawn or instance entry), are left out.
Attribute file (ATT)
Think of the .att file as a zone's floor plan. It marks which tiles you can step on, where walls block you, where the no-PK safe area sits and where gates and event triggers live. Several map IDs can point at one file — that is how the many levels of Blood Castle and Chaos Castle reuse a single layout.
Shared layout
When several map IDs run on the same layout file, the row says how many, for example 8 maps. That almost always means a tiered event — Devil Square and Blood Castle are the classic cases. For server tinkerers it is also a warning: touch one shared file and every map linked to it changes too.
Role / type
Every zone gets one tag so you instantly know what it is for. Use the type chips above the list to pull up only the type you need.
  • Town Town / safe zone
  • Hunting field Monster hunting field / leveling map
  • Event / dungeon Instanced event / dungeon
  • Boss arena Boss arena / raid map
  • PvP arena PvP arena / duel map
  • Field / event Field / event map
  • Quest Quest / scenario map

MU Online Map FAQ

How does travel between MU Online maps work?
Use the in-game warp window, walk through gates out in the fields, or talk to travel NPCs in towns. Behind the scenes each of those options targets a map ID plus a set of coordinates — the same IDs shown in the table on this page. Event zones like Blood Castle and Devil Square open through their own event NPCs on a schedule instead.
What is a map ID in MU Online?
The map ID is the number the game engine uses to identify a zone: Lorencia is 0, Dungeon is 1, Devias is 2 and Noria is 3. Warps, scripts and events all point at these numbers rather than at names, which is why this page pairs every ID with a readable map name.
Why do some MU Online maps share one layout file?
Tiered events reuse geometry. The many levels of Blood Castle, Devil Square, Chaos Castle and Doppelganger all play out on the same base layout — only the monsters, entry rules and rewards change per level. So the server points several map IDs at one ATT file, and that is why the same layout file shows up more than once in the list.