Currencies: Ruud, WCoin and Goblin Points
Items are only half the hunt — the three currencies below gate the mastery gear, the shop stock and
the convenience items. Same rule as the drop tables: these numbers are read straight out of the live
server files, so what you see here is what the server pays.
The endgame currency, and the only one you cannot buy — every Ruud on SilverMU comes from killing something, finishing an event, opening a box, resetting, completing a Guide Quest or levelling the MU Pass. It buys sealed Blood Angel gear and the anvils and souls that upgrade it.
Sources: 21
Best payout: Ruud Box (10000) (10,000)
Best places to earn it
- Open box Ruud Box (10000) 10,000 Ruud per open
- Open box Mastery Box(Greater) 3,000–5,000 Ruud per open
- Quest Guide Quest chain 930 Ruud in total across 25 quest rewards, one-time, biggest single payout 50
-
+ 18 more sources — see all Ruud sources
What you spend it on
- Ruud Shop 201 items, 400–200,000 Ruud — sealed Blood Angel gear, class weapons, anvils, souls and skill scrolls
- Item Bank Chaos Bank (R), 10 to unlock, slot upgrades 5–100, 10 withdrawal fee
The cash-shop currency. You earn it for every minute online, per kill from bosses and elite monsters, for winning events such as Blood Castle, Devil Square, Chaos Castle and Crywolf, and from the Icewind Valley and Guild Battle pools, and you spend it in the in-game Cash Shop. It is also the currency player-run personal stores are priced in.
Sources: 64
Best payout: Icewind Valley — winning guild (1,000,000)
Best places to earn it
- Event Icewind Valley — winning guild 1,000,000 WCoin split between the participating guild members
- Event Icewind Valley — winning guild master 500,000 WCoin flat to the winning guild master
- Boss God of Darkness 300,001 WCoin per kill
- Boss Selupan 150,002 WCoin per kill
- Open box Seed Capsule (Earth) 71,111 WCoin per open
- Open box Seed Capsule (Lightning) 51,111 WCoin per open
- System Time played 35 every 60 seconds you are online (2,100 per hour)
-
+ 57 more sources — see all WCoin sources
What you spend it on
- Cash Shop 419 items, 8,879–1,998,488 — pets and mounts, wings, seals, seed spheres, tickets, jewels and Blood Angel gear
- Item Bank Bless Bank (W) and Soul Bank (W), 10 to unlock, slot upgrades 5–100
Gold Points (shown as Goblin Points in the client) are the donation currency: bought on the website and spent on the Gold Point tabs of the in-game Cash Shop. Nothing in the game pays them.
Best payout: —
What you spend it on
- Cash Shop 256 items, 208,879–1,991,576,413 — pets and mounts, wings, seals, seed spheres, tickets, jewels and Blood Angel gear
Most-Hunted Items and Where to Get Them
The jewel economy runs the server, so here is the short version — the classics everyone farms,
with their top sources on SilverMU right now. Use the search above for the complete list of every source.
Jewel of Bless
31 sources
- Event Daily Login Reward day 1, guaranteed
- Open box Steel Jewellery Case 40.0% per open
- Event Doppel Ganger Interim Chest 3 x10, 35.0% per completion
- Boss Deep Dungeon Gorgon 32.6% per kill
- Open box Shining Jewellery Case 27.0% per open
- Event Doppel Ganger Final Chest 3 25.0% per completion
- Event Doppel Ganger Final Chest 5 25.0% per completion
- Event Doppel Ganger Interim Chest 1 x10, 15.0% per completion
- Event Doppel Ganger Interim Chest 2 12.5% per completion
- Open box Elegant Jewellery Case 12.5% per open
- Open box Purple Box 12.5% per open
- Boss Golden Titan x1-10, 12.4% per kill
- More sources exist — search the item above for the full list.
Jewel of Soul
65 sources
- Boss Gold Rabbit 100.0% per kill
- Event Lucky Coin +0~+5, 100.0% per completion
- Event Daily Login Reward day 1, guaranteed
- Open box Mastery Box(Minor) 100.0% per open
- Open box Mastery Box(Standard) 100.0% per open
- Open box Mastery Box(Greater) 100.0% per open
- Boss (Elite) Great Bahamut of Abyss 94.1% per kill
- Boss (Elite) Lizard King of Abyss 94.1% per kill
- Boss (Elite) Scorched Warrior 94.1% per kill
- Boss (Elite) Scorched Assassins 94.1% per kill
- Boss (Elite) Scorched Wizard 94.1% per kill
- Boss (Elite) Great Drakan 94.1% per kill
- More sources exist — search the item above for the full list.
Jewel of Chaos
47 sources
- Event Daily Login Reward day 1, guaranteed
- Open box Term Wing Box 100.0% per open
- Open box Duration Wing Box 100.0% per open
- Boss (Elite) Great Bahamut of Abyss 94.1% per kill
- Boss (Elite) Lizard King of Abyss 94.1% per kill
- Boss (Elite) Scorched Warrior 94.1% per kill
- Boss (Elite) Scorched Assassins 94.1% per kill
- Boss (Elite) Scorched Wizard 94.1% per kill
- Boss (Elite) Great Drakan 94.1% per kill
- Boss (Elite) Phoenix of Darkness 94.1% per kill
- Boss (Elite) Temple Ogre 94.1% per kill
- Boss (Elite) Temple Gremlin 94.1% per kill
- More sources exist — search the item above for the full list.
Jewel of Creation
49 sources
- Boss Red Dragon x7, 100.0% per kill
- Boss (Elite) Great Bahamut of Abyss 94.1% per kill
- Boss (Elite) Lizard King of Abyss 94.1% per kill
- Boss (Elite) Scorched Warrior 94.1% per kill
- Boss (Elite) Scorched Assassins 94.1% per kill
- Boss (Elite) Scorched Wizard 94.1% per kill
- Boss (Elite) Great Drakan 94.1% per kill
- Boss (Elite) Phoenix of Darkness 94.1% per kill
- Boss (Elite) Temple Ogre 94.1% per kill
- Boss (Elite) Temple Gremlin 94.1% per kill
- Boss (Elite) Temple Gargoyle 94.1% per kill
- Boss (Elite) Ashy Golem 94.1% per kill
- More sources exist — search the item above for the full list.
Jewel of Guardian
6 sources
- Boss Golden Hell Maine 83.1% per kill
- Boss Golden Erohim 67.5% per kill
- Boss Deep Dungeon Gorgon 32.6% per kill
- Boss Burning Lava Giant 20.1% per kill
- Map Land Of Trials (Cerberus, Giant Ogre, Poison Tree, KingZ Dragon, …) 0.040% per kill
- Map Kalima 7 (Lost) (Aegis7, Rogue Centurion7, Blood Soldier7, Death Angel7, …) 0.040% per kill
Jewel of Harmony
17 sources
- Open box Harmony Jewel Box x3-5, 100.0% per open
- Boss Golden Hell Maine 83.1% per kill
- Boss Golden Erohim 67.5% per kill
- Boss Deep Dungeon Gorgon 32.6% per kill
- Boss Burning Lava Giant 20.1% per kill
- Boss Golden Titan x1-10, 12.4% per kill
- Open box [Lvl1] Monster Soul Converter x15, 4.13% per open
- Open box [Lvl 1] Soul Converter Box x15, 4.13% per open
- Open box [Lvl2] Monster Soul Converter x15, 4.08% per open
- Open box [Lvl 2] Soul Converter Box x15, 4.08% per open
- Open box [Lvl3] Monster Soul Converter x15, 4.02% per open
- Open box [Lvl 3] Soul Converter Box x15, 4.02% per open
- More sources exist — search the item above for the full list.
Gemstone
5 sources
- Open box Steel Jewellery Case 40.0% per open
- Open box Elegant Jewellery Case 32.5% per open
- Open box Old Jewellery Case 31.7% per open
- Map Kanturu (Refinery Tower) (Blade Hunter, Dreadfear, Twin Tale, Persona, …) 20.0% per kill
- Open box Shining Jewellery Case 17.7% per open
How This List Stays Honest
This page lists every in-game source the server files define for an item — a map where monsters drop it, a boss that
carries it, an invasion that spawns with it, an event that rewards it, or a box you can open for it.
It reads the live Season 22 server files and answers one question:
"I want this item — where do I go hunt it?"
Type an item name into the search box at the top of this page. You'll get every source we ship:
hunting maps with the exact monsters,
world bosses and golden invasions, event reward bags (Blood Castle, Devil Square, Chaos Castle,
Doppelganger and more) and openable boxes. No guesswork, no outdated wiki — if it's in the search,
it's in the game.
Press Enter and you land on the item's own page. Every item has a permanent address of its own —
silvermu.com/item-hunt/jewel-of-bless, for example — so a hunt
can be shared as one link and found from a search engine.
Currencies get their own pages: Ruud,
WCoin and
Goblin Points each list every source that pays them
and everything they buy. Planning what to spend Ruud on first? That is the
Ruud guide's job.
Prefer to browse by container? The Bags & Boxes index
opens every loot table we ship — each box, boss bag, event reward and login chest gets its own
page with everything inside it, real chances, and where to hunt the bag itself.
- Where does the data come from?
-
Straight from the same server files the game runs on: per-map monster drop tables, boss and invasion loot bags, event reward bags and box contents. When we rebalance a drop, this page changes with it.
- What do the source types mean?
-
Map hunt regular monsters on that map —
the monster names are listed.
World drop drops from any monster in the
listed level band, on every map.
Daily hunt a per-character daily-limited
drop on that map — the cap resets every day.
Boss a named boss or event monster carries it.
Golden Invasion golden monsters that spawn on a timer.
Event a reward bag from finishing that event.
Open box the item can roll out of that openable box —
the box itself is also searchable, so you can chain backwards to its source.
- Where do Ruud, WCoin and Goblin Points come from?
-
Each currency panel above lists every source the server files define for it — bosses, event clears, boxes and shops — and everything it buys. Goblin Points (Gold Points) are usually a website currency. All three panels are generated from the same files, so if the server changes, the page changes with it.
- "Excellent possible" / "ancient possible"?
-
That source can roll the item with excellent options or as an ancient set piece. If a source line says nothing, it drops the plain version.