Raffle Hit Order 1

Event reward

This bag can never fire on the live server. The Raffle event is switched off on the live server (RaffleEvent.xml Enable=0), so this prize is never paid.

How you get it

Nothing on the live server pays this out right now — the note above says why.

What drops inside

Section 1 (70 rows)

draws 3 times from 4 rows (the same row can come up twice) — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Dark Knight, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Fairy Elf, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Magic Gladiator, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Dark Lord, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Summoner, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Rage Fighter, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Grow Lancer, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Rune Wizard, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Slayer, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Gun Crusher, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Light Wizard, Lemuria Mage, Illusion Knight, Alchemist, Crusader only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

draws 3 times from 4 rows (the same row can come up twice) — Dark Knight, Fairy Elf, Magic Gladiator, Dark Lord, Summoner, Rage Fighter, Grow Lancer, Rune Wizard, Slayer, Gun Crusher, Light Wizard, Lemuria Mage only — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

36.8% chance to roll this group — draws 2 times from 11 rows (the same row can come up twice) — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

ItemLevelOptionsChance
Ancient Hero's Soul 6.39%
Ancient Icarus Scroll sockets (random, can be none), random element 6.39%
Antonia's Sword sockets (random, can be none), random element 6.39%
Arca's Prophecy sockets (random, can be none), random element 6.39%
Brave Hero Elixir sockets (random, can be none), random element 6.39%
Empire Guardians' Stronghold sockets (random, can be none), random element 6.39%
Gladiator's Dagger sockets (random, can be none), random element 6.39%
Kundun's Madness Blade sockets (random, can be none), random element 6.39%
Kundun's Magic Spell Scroll sockets (random, can be none), random element 6.39%
Kundun's Seal Scroll sockets (random, can be none), random element 6.39%
Merciless Gladiator's Dagger sockets (random, can be none), random element 6.39%

63.1% chance to roll this group — draws 2 times from 4 rows (the same row can come up twice) — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

ItemLevelOptionsChance
Errtel of Anger +2~+4 random element 27.6%
Errtel of Blessing +2~+4 random element 27.6%
Errtel of Divinity +2~+4 random element 27.6%
Errtel of Integrity +2~+4 random element 27.6%

0.105% chance to roll this group — draws 1 of 3 rows — overlaps another group of this section, and which one the server rolls for a player who fits both is not confirmed

ItemLevelOptionsChance
Lemuria's Orb sockets (random, can be none), random element 0.035%
Norrwen's Bloodstring Lyra sockets (random, can be none), random element 0.035%
Runedil's Goldentune Harp sockets (random, can be none), random element 0.035%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.

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